Vans is an American manufacturer of skateboarding shoes and related apparel, established in Anaheim, California, and owned by VF Corporation.
ROLE
UX Designer with a main focus on the Design System to support the Mobile Design team.
OBJECTIVE
To design a sleek and functional native mobile app for Vans that captures the brand's iconic, off-the-wall identity. The app will provide users with a seamless shopping experience, personalized content and easy access to the latest collections, while fostering a sense of community among Vans users.
CHALLENGE
To move the webviews to a native platform all while keeping with the same look and feel of the website.
PROCESS
Since these screens were created in Sketch, I had to move all of our Sketch files over to Figma. I then made new component of all of our assets to streamline the design process.
We then worked with our PO's and Dev team to figure out which screens will be developed first and divided that work into two week sprints. Once we determined which screens we would work on first, we did a competitor analysis and moved into wireframing.
OUTCOME
We enhanced user experience by providing smoother and faster performance, improved accessibility, increased engagement through challenges and push notifications, saw a higher conversion rate and enhanced brand loyalty.
Native implementation increased mobile conversion from 1-2% to an average of 6-7% of total revenue. App ratings went up about an average of an entire star for both android and iOS